Game startups have long struggled to find funding (especially in Europe) because of a tension between being perceived to be hit-driven (like movies) while actually needing to be funded like technology companies. However this year, crowdfunding has changed much about how we think of games and their fans, and hopefully will help us find a better way.
Source: http://feedproxy.google.com/~r/Techcrunch/~3/_zGvZn6969k/
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